// Level Format: A basic API for 2D tile-based games // Copyright (C) 2019 TheOnlyMrCat // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see <https://www.gnu.org/licenses/>. // module mrcat.lvfmt.object; import std.stdio; interface BaseObject { /// Create from serialized file data. /// The file will be initialized to the start of the object's data void deserialize(File f); /// Write data about the object to a file void serialize(File f); }